Rust: Difference between revisions

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= Control Flow =
= Control Flow =
== if statement ==
Same as C++ except no brackets
<syntaxhighlight lang="rust">
if temp > 30
{
    println!("Blah");
}
else if temp < 10
{
    println!("Blah");
}
else
{
    println!("Blah");
}
</syntaxhighlight>
Elvis is like
<syntaxhighlight lang="rust">
  let a = if temp > 30 {"sunny"} else {"cloud"}
</syntaxhighlight>
== While and Loop ==
=== While ===
Same as C++ except no brackets
<syntaxhighlight lang="rust">
while x < 1000
{
}
</syntaxhighlight>
There is support for continue and break
=== Loop ===
Loop is while true
<syntaxhighlight lang="rust">
loop
{
    if y == 1 << 10 { break; }
}
</syntaxhighlight>
== For Loop ==
A bit like kotlin loops (I think)
<syntaxhighlight lang="rust">
for x in 1..11
{
    println!("x = {}",x);
}
</syntaxhighlight>
You can get position in series as well
<syntaxhighlight lang="rust">
for (pos,x) in (1..11).enumerate()
{
    println!("x = {}, pos = {}",x, pos);
}
</syntaxhighlight>
== Match ==
Match can be used like case
<syntaxhighlight lang="rust">
let country = match country_code
{
    44 => "uk",
    46 => "sweden",
    7 => "russia"
    1...999 => "unknown" // other triple dot inclusive
    _ => "invalid" // invalid
};
</syntaxhighlight>
= Data Structures =
<syntaxhighlight lang="rust">
</syntaxhighlight>

Revision as of 03:52, 22 June 2020

Sample program

fn main() {
    println!("Hello, world!");
}

Cargo

Sample file

[package]
name = "hello_world"
version = "0.0.1"
authors = [ "Iain Wiseman iwiseman@bibble.co.nz" ]

Sample commands

cargo new hello_world --bin
cargo build
cargo run

Types and Variables

Fundamental Data Types

Primitive types

Cam declare with size of type

let a:u8 = 123; // unsigned int 8 bits number immutable
let a:i8 = 123; // signed int 8 bits number immutable
let mut a:u8 = 123; // unsigned int 8 bits number mutable

Or without e.g.

let mut c = 123456789 // 32-bit signed i32
println!("c = {}", c);

Now variable based on OS e.g.

let z:isize = 123 // signed 64 bit if on 64 bit OS

Decimal

let e:f64 = 2.5 // double-precision, 8 bytes or 64-bits

Char

let x:char = 'x' // Note 4 bytes unicode

boolean

let g:bool = false; // Note 4 bytes unicode

Operators

Does not support -- and ++ but does support

a -= 2;

Remainder can be calculated using

a%3

Bitwise

let c = 1 | 2 // | OR

Shift

let two_to_10 = 1 << 10; // 1024

Logical of standard e.g.

let pi_less_4 = std::f64::consts::PI < 4.0; // true

Scope and shadowing

Curly braces keep scope

 fn test()
 {
   {
     let a = 5; 
   }
   println!("Broken {a}");
 }

Shadowing is fine though

 fn test()
 {
   let a = 5; 
   {
     let a = 10; 
     println!("10 {a}");
   }
   println!("5 {a}");
 }

Constants

Standard const

 const MEANING_OF_LIFE:u8 = 42;

Static const

 static Z:i32 = 123;

Stack and Heap

Same a c++ i.e.

 let y = Box::new(10);
 println!("y = {}", *y);

Control Flow

if statement

Same as C++ except no brackets

 if temp > 30 
 {
    println!("Blah");
 }
 else if temp < 10 
 {
    println!("Blah"); 
 }
 else
 {
    println!("Blah"); 
 }

Elvis is like

  let a = if temp > 30 {"sunny"} else {"cloud"}

While and Loop

While

Same as C++ except no brackets

 while x < 1000
 {
 }

There is support for continue and break

Loop

Loop is while true

 loop
 {
    if y == 1 << 10 { break; }
 }

For Loop

A bit like kotlin loops (I think)

 for x in 1..11
 {
    println!("x = {}",x);
 }

You can get position in series as well

 for (pos,x) in (1..11).enumerate()
 {
    println!("x = {}, pos = {}",x, pos);
 }

Match

Match can be used like case

 let country = match country_code
 {
    44 => "uk",
    46 => "sweden",
    7 => "russia"
    1...999 => "unknown" // other triple dot inclusive
    _ => "invalid" // invalid
 };

Data Structures