Rust YouTube Bits
Introduction
As I strive to improve I wanted a page for just stuff I watch on YouTube
Deref
Rust list c++ has a deference operator. You can deference with a *. But with wonderful rust you can make one. In the video from The Dev Method, they made an implementation of a box (smart pointer) and demonstrated how to do this
struct MyBox<T>(T);
impl<T> MyBox<T> {
fn new(x: T) -> MyBox<T> {
MyBox(x)
}
}
fn main() {
println!("Hello, world!");
let x = 5;
let y = MyBox::new(x);
assert_eq!(5, x);
assert_eq!(5, *y); // Error no deref
}
To solve this we implement the deref trait
use std::ops::Deref;
impl<T> Deref for MyBox<T> {
type Target = T;
fn deref(&self) -> &T {
&self.0
}
}
Patterns
From Let's get rust they were very keen to stress you should implement
- Debug
- Clone
- Default
- PartialEq
They also mentioned
- Send
- Sync
For the Send and Sync they suggested adding a test to make sure send, sync are implemented
fn is_normal<T: Sized + Send + Sync + Unpin>() {}
#[test]
fn is_normal_types() {
is_normal::<User>();
}
They also mentioned implementing these where applicable and possible making in a feature to remove dependency on serde.
- Serialize
- Deserialize
Handling Option and Result and Error
This was quite a nice revisit known tricks from Code to the Moon. I never knew of these
- ok_or
- unwrap_or
General learnings are
- unwrap unwraps an Option or Result
- .ok converts between Result and Option
- .map converts to the same container but with a different type e.g.
struct MyApiError;
fn test() -> Result<i32, ParseIntError> {
let x: i32 = "5".parse()?;
Ok(x)
}
fn call_test() -> Result<i32, MyApiError> {
test().map_err(|_| MyApiError)
}
Rust with Yew and Wasm
This was another video from Code to the Moon and demonstrated using rust as a front-end using yew [[1]]. Not sure it will catch on. No release last year 2024. You need to cargo install trunk and here is the code from [Code to the Moon], here to show how easy it was
use yew::prelude::*;
struct Model {
value: i64
}
#[function_component(App)]
fn app() -> Html {
let state = use_state(|| Model {
value: 0
});
let onclick = {
let state = state.clone();
Callback::from(move |_| {
state.set(Model {
value: state.value + 1
})
})
};
html! {
<div>
<button {onclick}>
{ "+1" }
</button>
<p>{ state.value }</p>
</div>
}
}
fn main() {
yew::start_app::<App>();
}
Looked at a couple of other including [dioxus] and [sycamore]