Distributed Applications with GO

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Revision as of 11:54, 24 August 2021 by Iwiseman (talk | contribs) (Server)
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Elements of a Distributed System

Characteristic

Four aspects might be

  • Service Discovery
  • Load Balancing
  • Distributed tracing and logging
  • Service Monitoring

Type of Distributed System

  • Hub and Spoke (Satélite approach)
    • Advantages Good for load balancing and logging
    • Disadvantages Bad to single point of failure. Hub is complex due to responsibilities
  • Peer to Peer where each communicate directly
    • Advantages No Single point of failure. Highly decoupled
    • Disadvantages Service discovery and Load Balancing hard
  • Message Queue System where services get work from the queue
    • Advantages Easy to scale, Persistence for disaster
    • Disadvantages Single Point of failure (message queue), hard to configure
  • Hybrid system (none of the above)
    • This might will have advantages and disadvantage of both

Architectural Element

These are the aspect you may want to consider

  • Languages
  • Frameworks (Recommended Go-Kit and Go-Micro)
  • Transports
  • Protocol

Sample App

The sample app is a hybrid app using GO

This is the components to build

Introduction

I do not usually go through large portions of code but I thought it might be useful to look at the sample code and comment on the topic and the relationship with GO as a language.

Project Structure

The project structure was basically a root folder with a cmd directory holding the main.go code for each binary. From there there is one folder for each component.

Log Service

Client

Comments for the code

  • SetClientLogger - Sets the attribute for the standard log package
  • Write - Writes data to server endpoint

The Code

package log

import (
	"app/registry"
	"bytes"
	"fmt"
	stlog "log"
	"net/http"
)

func SetClientLogger(serviceURL string, clientService registry.ServiceName) {
	stlog.SetPrefix(fmt.Sprintf("[%v] - ", clientService))
	stlog.SetFlags(0)
	stlog.SetOutput(&clientLogger{url: serviceURL})
}

type clientLogger struct {
	url string
}

func (cl clientLogger) Write(data []byte) (int, error) {
	b := bytes.NewBuffer([]byte(data))
	res, err := http.Post(cl.url+"/log", "text/plain", b)
	if err != nil {
		return 0, err
	}
	if res.StatusCode != http.StatusOK {
		return 0, fmt.Errorf("Failed to send log message. Service responded with %v - %v", res.StatusCode, res.Status)
	}
	return len(data), nil
}

Server (Endpoints)

Comments for the code

This creates an instance of a custom log type, a handler and a function to write to the file.

  • Run - Creates a custom log file using the standard log package
  • Write - Writes data to the stream
  • RegisterHandlers - Registers the "/log", reads the data and writes the message

The Code

package log

import (
	"io/ioutil"
	stlog "log"
	"net/http"
	"os"
)

var log *stlog.Logger

type fileLog string

func (fl fileLog) Write(data []byte) (int, error) {
	f, err := os.OpenFile(string(fl), os.O_CREATE|os.O_WRONLY|os.O_APPEND, 0600)
	if err != nil {
		return 0, err
	}
	defer f.Close()
	return f.Write(data)
}

func Run(destination string) {
	log = stlog.New(fileLog(destination), "", stlog.LstdFlags)
}

func RegisterHandlers() {
	http.HandleFunc("/log", func(w http.ResponseWriter, r *http.Request) {
		msg, err := ioutil.ReadAll(r.Body)
		if err != nil || len(msg) == 0 {
			w.WriteHeader(http.StatusBadRequest)
			return
		}
		write(string(msg))
	})
}

func write(message string) {
	log.Printf("%v\n", message)
}

Grades Service

This service has three aspects

  • Mock data
  • Grade Business Logic
  • EndPoints

Mock Data

There is nothing special about this data but handy to remind yourself how to do this in GO

package grades

func init() {
	students = []Student{
		Student{
			ID:        1,
			FirstName: "Averill",
			LastName:  "Simen",
			Grades: []Grade{
				Grade{
					Title: "Quiz 1",
					Type:  GradeQuiz,
					Score: 85,
				},
				Grade{
					Title: "Week 1 Homework",
					Type:  GradeHomework,
					Score: 94,
				},
				Grade{
					Title: "Quiz 2",
					Type:  GradeQuiz,
					Score: 88,
				},
			},
		},
		Student{
			ID:        2,
			FirstName: "Marge",
			LastName:  "Garrard",
			Grades: []Grade{
				Grade{
					Title: "Quiz 1",
					Type:  GradeQuiz,
					Score: 100,
				},
				Grade{
					Title: "Week 1 Homework",
					Type:  GradeHomework,
					Score: 100,
				},
				Grade{
					Title: "Quiz 2",
					Type:  GradeQuiz,
					Score: 88,
				},
			},
		},
		Student{
			ID:        3,
			FirstName: "Sydnie",
			LastName:  "Barber",
			Grades: []Grade{
				Grade{
					Title: "Quiz 1",
					Type:  GradeQuiz,
					Score: 77,
				},
				Grade{
					Title: "Week 1 Homework",
					Type:  GradeHomework,
					Score: 0,
				},
				Grade{
					Title: "Quiz 2",
					Type:  GradeQuiz,
					Score: 65,
				},
			},
		},
		Student{
			ID:        4,
			FirstName: "Louie",
			LastName:  "Easton",
			Grades: []Grade{
				Grade{
					Title: "Quiz 1",
					Type:  GradeQuiz,
					Score: 88,
				},
				Grade{
					Title: "Week 1 Homework",
					Type:  GradeHomework,
					Score: 93,
				},
				Grade{
					Title: "Quiz 2",
					Type:  GradeQuiz,
					Score: 84,
				},
			},
		},
		Student{
			ID:        5,
			FirstName: "Kylee",
			LastName:  "Attwood",
			Grades: []Grade{
				Grade{
					Title: "Quiz 1",
					Type:  GradeQuiz,
					Score: 95,
				},
				Grade{
					Title: "Week 1 Homework",
					Type:  GradeHomework,
					Score: 100,
				},
				Grade{
					Title: "Quiz 2",
					Type:  GradeQuiz,
					Score: 97,
				},
			},
		},
	}
}

Grade Business Logic

This is just business logic and useful for examples in GO.

package grades

import (
	"fmt"
	"sync"
)

type Student struct {
	ID        int
	FirstName string
	LastName  string
	Grades    []Grade
}

func (s Student) Average() float32 {
	var result float32
	for _, grade := range s.Grades {
		result += grade.Score
	}
	return result / float32(len(s.Grades))
}

type Students []Student

var (
	students      Students
	studentsMutex sync.Mutex
)

func (s Students) GetByID(id int) (*Student, error) {
	for i := range s {
		if s[i].ID == id {
			return &s[i], nil
		}
	}

	return nil, fmt.Errorf("Student with ID '%v' not found", id)
}

type GradeType string

const (
	GradeTest     = GradeType("Test")
	GradeHomework = GradeType("Homework")
	GradeQuiz     = GradeType("Quiz")
)

type Grade struct {
	Title string
	Type  GradeType
	Score float32
}

Server (EndPoints)

This has some interest parts

  • toJSON which takes and interface and encodes whatever is provider.
  • Uses split of the r.URL.Path to determine which was called
  • Uses mutex to ensure thread safety
package grades

import (
	"bytes"
	"encoding/json"
	"fmt"
	"log"
	"net/http"
	"strconv"
	"strings"
)

func RegisterHandlers() {
	handler := new(studentsHandler)
	http.Handle("/students", handler)
	http.Handle("/students/", handler)
}

type studentsHandler struct{}

func (sh studentsHandler) ServeHTTP(w http.ResponseWriter, r *http.Request) {
	pathSegments := strings.Split(r.URL.Path, "/")
	switch len(pathSegments) {
	case 2: // /students
		sh.getAll(w, r)
	case 3: // /students/{:id}
		id, err := strconv.Atoi(pathSegments[2])
		if err != nil {
			w.WriteHeader(http.StatusNotFound)
			return
		}
		sh.getOne(w, r, id)
	case 4: // /students/{:id}/grades
		id, err := strconv.Atoi(pathSegments[2])
		if err != nil {
			w.WriteHeader(http.StatusNotFound)
			return
		}
		if strings.ToLower(pathSegments[3]) != "grades" {
			w.WriteHeader(http.StatusNotFound)
			return
		}
		sh.addGrade(w, r, id)

	default:
		w.WriteHeader(http.StatusNotFound)
	}
}

func (sh studentsHandler) getAll(w http.ResponseWriter, r *http.Request) {
	studentsMutex.Lock()
	defer studentsMutex.Unlock()

	data, err := sh.toJSON(students)
	if err != nil {
		w.WriteHeader(http.StatusInternalServerError)
		log.Println(err)
		return
	}
	w.Header().Add("content-type", "application/json")
	w.Write(data)
}

func (sh studentsHandler) getOne(w http.ResponseWriter, r *http.Request, id int) {
	studentsMutex.Lock()
	defer studentsMutex.Unlock()

	student, err := students.GetByID(id)
	if err != nil {
		if err != nil {
			w.WriteHeader(http.StatusNotFound)
			log.Println(err)
			return
		}
	}

	data, err := sh.toJSON(student)
	if err != nil {
		w.WriteHeader(http.StatusInternalServerError)
		log.Println(fmt.Errorf("Failed to serialize students: %q", err))
		return
	}
	w.Header().Add("content-type", "application/json")
	w.Write(data)
}

func (studentsHandler) toJSON(obj interface{}) ([]byte, error) {
	var b bytes.Buffer
	enc := json.NewEncoder(&b)
	err := enc.Encode(obj)
	if err != nil {
		return nil, fmt.Errorf("Failed to serialize students: %q", err)
	}
	return b.Bytes(), nil
}

func (sh studentsHandler) addGrade(w http.ResponseWriter, r *http.Request, id int) {
	studentsMutex.Lock()
	defer studentsMutex.Unlock()

	student, err := students.GetByID(id)
	if err != nil {
		if err != nil {
			w.WriteHeader(http.StatusInternalServerError)
			log.Println(err)
			return
		}
	}

	var g Grade
	dec := json.NewDecoder(r.Body)
	err = dec.Decode(&g)
	if err != nil {
		w.WriteHeader(http.StatusBadRequest)
		log.Println(err)
		return
	}
	student.Grades = append(student.Grades, g)

	w.WriteHeader(http.StatusCreated)
	data, err := sh.toJSON(g)
	if err != nil {
		log.Println(err)
	}
	w.Header().Add("content-type", "application/json")
	w.Write(data)
}

Service Registry

Service Registration

  • Create Web Service
  • Create Register Service
  • Register Web Service
  • Deregister Web Service

Service Discovery

  • Create Grading Service
  • Request Required Service On Startup
  • Notify when Service Starts
  • Notify when Service Shutdown